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  • Next up is Operation Varsity 3-14 to 3-21 Followed by Operation Torch

1st Lt. C. Henderson

Command Staff
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Everything posted by 1st Lt. C. Henderson

  1. Background Information Operation Husky was one of the first stepping stones in the beginning of the final conflict in World War II: the first jump into Europe. The British and the American task force dropped and navally invaded jointly in 1943 to capture the island for a further step into the soft underbelly of Europe: Italy. The 82nd Airborne Division, the unit we will be portraying: dropped behind enemy lines and disabled coastal forts and guns that would have hampered the landing, and assisted in capturing multiple strategic locations such as the towns and supply chains a long the coast. Additional Mods You will NOT need any additional mods for this event. Additional Information Please contact your Squad Leader about the equipment, submachine gunners will carry the M1928 Thompson and mainly utilize the M1 Garand for Rifleman: but for the most part, 1942AB gear will be utilized.
  2. Background Information Operation Husky was one of the first stepping stones in the beginning of the final conflict in World War II: the first jump into Europe. The British and the American task force dropped and navally invaded jointly in 1943 to capture the island for a further step into the soft underbelly of Europe: Italy. The 82nd Airborne Division, the unit we will be portraying: dropped behind enemy lines and disabled coastal forts and guns that would have hampered the landing, and assisted in capturing multiple strategic locations such as the towns and supply chains a long the coast. Additional Mods You will NOT need any additional mods for this event. Additional Information Please contact your Squad Leader about the equipment, submachine gunners will carry the M1928 Thompson and mainly utilize the M1 Garand for Rifleman: but for the most part, 1942AB gear will be utilized.
  3. This seems like a pretty neat idea. You should put name tapes over their heads so people can pick themselves out!
  4. PROMOTIONS & AWARD CEREMONY - MARCH 28th The Secretary of the Army has reposed special trust and confidence in the patriotism, valor, fidelity and professional excellence of the following Soldiers. In view of these qualities and their dedicated service to the 101st Airborne Division they are, therefore, promoted to the rank shown. S-4 Logistics will update all requisite paperwork within 48 hours of the effective date of promotion. Soldiers must update their name on TeamSpeak 3, and Discord within one week of the effective date of promotion. These promotions are approved by command and authority for promotion may be found in Unit Regulations. Notes for March: Sergeant Lauri Torni retires. Corporal Andrew Frost is appointed Squad Leader of Second Squad. Technician Fourth Grade Eugene Dusty returns from Retirement. The following soldiers were promoted to: 6TH GRADE - PRIVATE FIRST CLASS Private Jamie Lockard promoted to Private First Class Private Shane Kovic promoted to Private First Class 5TH GRADE - TECHNICIAN FIFTH GRADE Private First Class Stephen Berry promoted to Technician Fifth Grade Private First Class Nathan Watkins promoted to Technician Fifth Grade Private First Class Tom Kazansky promoted to Technician Fifth Grade 4TH GRADE - SERGEANT Corporal Thomas Miller promoted to Sergeant 3RD GRADE - STAFF SERGEANT Sergeant Thomas Huot promoted to Staff Sergeant The following soldiers were awarded: Soldier Medal Corporal Thomas Miller Air Medal Second Lieutenant Aleister Crowley Purple Heart Sergeant Thomas Huot Corporal Thomas Miller Army Commendation Medal, Second Award Private First Class Stephen Berry Army Commendation Medal with V Device Corporal Jacob Briel Private First Class Shane Kovic Military Outstanding Volunteer Service Medal with V Device Private First Class Stephen Berry Military Outstanding Volunteer Service Medal Private First Class White Wolf Master Parachutist Badge Sergeant Jack Carnegie Good Conduct Medal, Second Award Second Lieutenant Jacob Lengfelder Technical Sergeant James Randazzo Sergeant Thomas Huot Corporal Thomas Miller Technician Fifth Grade Erwin Rommel Technician Fifth Grade John Smith Good Conduct Medal, First Award Technician Fifth Grade Hadrian Ramirez Private First Class John Mast Private First Class Nathan Watkins Private First Class Stephen Berry Corporal Jacob Briel
  5. Quarter One - March, 2020 Corporal Thomas Miller Corporal Thomas Miller joined the 101st Airborne Division Realism Unit on August 2nd, 2020 where he was first assigned as a Rifleman in First Squad, First Platoon, How Company quickly upon graduation of his Initial Training Courses. Since then, Corporal Thomas Miller has accelerated his growth in Staff Shops and in Combat Positions by taking up vital parts of the unit: such as Imagery, Uniforms and Infantry Leadership. Throughout his time here he has shown a very strong passion for the community through vigor and dedication to his craft. He shows these while leading a team to setting the example in S-4 Staff. Having earned himself multiple Army Commendation Medal with Valor in combat, having graduated skilled schools in Leadership: as well as assisting in training for his Staff Shop, and improving the quality of our propaganda tenfold. In view of these qualities, his demonstrated leadership potential, and dedicated service, Corporal Thomas Miller has been award the Soldiers Medal and selected as this Soldier of the Quarter. Why did you join the 101st Airborne Division? Due to the excess amount of time I had to spare, and a friend of mine: James Randazzo was in the unit. Any favorite/funny/memorable moment throughout our whole time in the unit? The time when the unit was still growing to what it is today. I was situated on a Church Tower with a German Sniper Rifle, BAR, Garand and an MG. I switched between guns to take out targets from different ranges; my whole squad was dead and was en-route after a re-spawn and I managed to hold it for seven straight minutes. Under heavy suppression, I managed to live and survive the operation without injury. My actions on that day kept us from losing our objective which would have caused a major issue in the mission. Any advice to give to your fellow Paratroopers? Never get too comfortable with something in life. Always be on the move and explore new things. What value is the most important to you and why? Respect, even if your men no longer respect you. No matter how hard you hide that fact from yourself you are no longer a leader. What motivates you? Just knowing what I do my part to bring entertainment and enjoyment to our unit members. Any valuable lessons you have learned while being in the unit? Sometimes you need to pick and choose what you are going to fight. Not everything is worth fighting for. Sometimes you need to take a step back and re-assess yourself and accept failure.
  6. Background Information Operation Torch was the first airborne and naval invasion conducted by the United States of America with the United Kingdom in a joint effort to retake French North Africa, and spearhead Libya. French Forces of the colonies have aligned themselves with Vichy France, a shattered French government being the puppet of the German Reich. General Dwight D. Eisenhower organized three amphibious task forces and one airlanding force to land in French Morroco and French Algiers. The unit we will be playing as, the 82nd Airborne, 509th Parachute Infantry Regiment was tasked to land in Oran and capture two strategic airstrips. Additional Mods You will need the Anizay map for this event, and the regular modpack. Additional Information Please make sure to contact your squad leader on any extra equipment you may able to bring/switch out. Due to the late-war nature of the drop, M1919A6s and M1A1 Bazookas will be in abundance.
  7. Background Information Operation Torch was the first airborne and naval invasion conducted by the United States of America with the United Kingdom in a joint effort to retake French North Africa, and spearhead Libya. French Forces of the colonies have aligned themselves with Vichy France, a shattered French government being the puppet of the German Reich. General Dwight D. Eisenhower organized three amphibious task forces and one airlanding force to land in French Morroco and French Algiers. The unit we will be playing as, the 82nd Airborne, 509th Parachute Infantry Regiment was tasked to land in Oran and capture two strategic airstrips. Additional Mods You will need the Anizay map for this event, and the regular modpack. Additional Information Please make sure to contact your squad leader on any extra equipment you may able to bring/switch out. Due to the late-war nature of the drop, M1919A6s and M1A1 Bazookas will be in abundance.
  8. Hello, thank you for submitting an application with the 101st Airborne Division. We are currently reviewing your application, please wait for a recruiter to contact you within the next 24 hours. Please join our discord if you have not already.
  9. Hello, thank you for submitting an application with the 101st Airborne Division. We are currently reviewing your application, please wait for a recruiter to contact you within the next 24 hours. Please join our discord if you have not already.
  10. PROMOTIONS & AWARD CEREMONY - MARCH 7TH The Secretary of the Army has reposed special trust and confidence in the patriotism, valor, fidelity and professional excellence of the following Soldiers. In view of these qualities and their dedicated service to the 101st Airborne Division they are, therefore, promoted to the rank shown. S-4 Logistics will update all requisite paperwork within 48 hours of the effective date of promotion. Soldiers must update their name on TeamSpeak 3, and Discord within one week of the effective date of promotion. These promotions are approved by command and authority for promotion may be found in Unit Regulations. Notes for February: Second Squad opens up, Sergeant Lauri Torni is appointed Squad Leader. Second Squad opens up, Corporal Andrew Frost is appointed Assistant Squad Leader. Third Squad opens up, Sergeant Jack Carnegie is appointed Squad Leader Third Squad opens up, Jacob Briel is appointed Assistant Squad Leader The following soldiers were promoted to: 6TH GRADE - PRIVATE FIRST CLASS Private Tom Kazansky promoted to Private First Class Private John Collins promoted to Private First Class Private Maddox Mast promoted to Private First Class Private White Wolf promoted to Private First Class 5TH GRADE - CORPORAL Private First Class Andrew Frost promoted to Corporal 4TH GRADE - SERGEANT Technician Fourth Grade Lauri Torni laterally appointed to Sergeant Corporal Jacob Carnegie promoted to Sergeant The following soldiers were awarded: Military Outstanding Volunteer Service Medal with V Device Corporal Jacob Briel Military Outstanding Volunteer Service Medal, Second Award Second Lieutenant Aleister Crowley Military Outstanding Volunteer Service Medal Private Christopher O'Neill
  11. Background Information Operation Varsity is the airborne operation that falls under Operation Plunder, an assault to cross the northern Rhine River and enter Northern Germany. Operation Varsity is designed to help the surface river assault troops secure a foothold across the Rhine River in Western Germany by landing the 6th British Airborne Division, and the 101st Airborne Division (A-Historical) on the eastern bank of the Rhine, near the town of Wesel. The main objectives are to capture the town, artillery positions and the bridges as the river assault troops make their move. Additional Mods No additional mods will be required for this event. Additional Information Please make sure to contact your squad leader on any extra equipment you may able to bring/switch out. Due to the late-war nature of the drop, M1919A6s and M1A1 Bazookas will be in abundance.
  12. Background Information Operation Varsity is the airborne operation that falls under Operation Plunder, an assault to cross the northern Rhine River and enter Northern Germany. Operation Varsity is designed to help the surface river assault troops secure a foothold across the Rhine River in Western Germany by landing the 6th British Airborne Division, and the 101st Airborne Division (A-Historical) on the eastern bank of the Rhine, near the town of Wesel. The main objectives are to capture the town, artillery positions and the bridges as the river assault troops make their move. Additional Mods No additional mods will be required for this event. Additional Information Please make sure to contact your squad leader on any extra equipment you may able to bring/switch out. Due to the late-war nature of the drop, M1919A6s and M1A1 Bazookas will be in abundance.
  13. Thank you for notifying us, we will look into this issue further and contact you here if we find a solution.
  14. Background Information The invasion of Iwo Jima was one of the last major raids on Japanese held territory during World War II. This was the final step for procuring the deployment of the A-Bomb, or potentially the final step for the beginning phase of Operation Downfall. The goal of taking this island was to strip the Japanese of their morale, and the critical airfields that lay on the island. It was a short, but grueling engagement from the start. The Japanese had tunnels, gun emplacements and traps all over the island: all were well hidden. This is a tough operation, so expect to die a lot, but it's all in the nature of fun and experiencing this amazing map and operation. Additional Mods You will be required to use our 101st Airborne preset and the Iwo Jima map mod. Additional Information Since we're operation as Marines in 1945, we will have access to an array of weapons, and the layout is quite simple and allows for fluid changes between the teams. Each squad will have their own Landing Vehicle Track (LVTA) for deployment from the Landing Vehicle Tank (LST). ORBAT Will Be Posted Two Days Prior to the Operation
  15. Background Information The invasion of Iwo Jima was one of the last major raids on Japanese held territory during World War II. This was the final step for procuring the deployment of the A-Bomb, or potentially the final step for the beginning phase of Operation Downfall. The goal of taking this island was to strip the Japanese of their morale, and the critical airfields that lay on the island. It was a short, but grueling engagement from the start. The Japanese had tunnels, gun emplacements and traps all over the island: all were well hidden. This is a tough operation, so expect to die a lot, but it's all in the nature of fun and experiencing this amazing map and operation. Additional Mods You will be required to use our 101st Airborne preset and the Iwo Jima map mod. Additional Information Since we're operation as Marines in 1945, we will have access to an array of weapons, and the layout is quite simple and allows for fluid changes between the teams. Each squad will have their own Landing Vehicle Track (LVTA) for deployment from the Landing Vehicle Tank (LST). Order of Battle Platoon Headquarters Platoon Commander: 1st Lt. C. Henderson - M1 Carbine Platoon Sergeant: 2nd Lt. J. Lengfelder - M1 Carbine Platoon Demolition Corporal: T/5. H. Ramirez - M1 Rifle Platoon Hospital Corpsman: Pvt. J. Collins - M1911 Pistol Platoon Hospital Corpsman: NA - M1911 Pistol 5th Pioneer Battalion - Combat Engineers Section Section Leader/Combat Engineer: T/Sgt. J. Randazzo - M2 Flamethrower* Combat Engineer: Cpl. J. Carnegie - M2 Flamethrower* First Squad Squad Leader: Sgt. T. Huot - M1 Carbine Fire Team No. 1 Fire Team Leader: Cpl. T. Miller - M1 Garand /w M7 Grenade Adapter Automatic Rifleman: Pfc. N. Watkins - M1918A2 Browning Assistant Automatic Rifleman: Pvt. S. Kovic - M1 Carbine Rifleman: Pvt. M. Mast - M1 Rifle Fire Team No. 2 Fire Team Leader: T/5. J. Smith - M1 Rifle /w M7 Grenade Adapter Automatic Rifleman: Pvt. J. Rivers - M1918A2 Browning Automatic Rifle Assistant Automatic Rifleman: Pvt. S. Novak - M1 Carbine Rifleman: Pvt. W. Wolf - M1 Rifle Fire Team No. 3 Fire Team Leader: Pfc. S. Berry - M1 Rifle /w M7 Grenade Adapter Automatic Rifleman: T/5. E. Rommel - M1918A2 Browning Automatic Rifle Assistant Automatic Rifleman: Pfc. H. Long - M1 Carbine Rifleman: Pvt. J. Lockard - M1 Rifle Second Squad Squad Leader: Sgt. L. Torni - M1 Rifle Fire Team No. 1 Fire Team Leader: Cpl. J. Briel - M1 Rifle /w M7 Grenade Adapter Automatic Rifleman: Pvt. C. O'Neill - M1918A2 Browning Automatic Rifle Assistant Automatic Rifleman: Pvt. T. Kazansky - M1 Carbine Rifleman: Guest D. Snackbar - M1 Rifle Fire Team No. 2 Fire Team Leader: Pfc. A. Frost - M1 Rifle /w M7 Grenade Adapter Automatic Rifleman: Pvt. T. Stein - M1918A2 Browning Automatic Rifle Assistant Automatic Rifleman: Overflow - M1 Carbine Rifleman: Overflow - M1 Rifle Potential Overflow Rifleman: Pvt. S. Atkinson Rifleman: Pvt. A. Holland Rifleman: Pvt. R. Harrington Rifleman: Pvt. M. Martin Rifleman: Pvt. K. Snow Rifleman: Pvt. B. Brooks Rifleman: Pvt. M. David Rifleman: Pvt. A. Sebastian Rifleman: Pvt. B. Morris * Authorized M1911 Pistol as a backup.
  16. Background Information The Makin Raid was the first of many raids on small Japanese held islands pertinent to the United States island-hopping campaign. These small islands provided supply points and gave the United States Pacific Theatre a whole new ground to fight for. A special operations group was formed under the name "Carlsons Raiders", or the United States Marine Raiders. The Marine Raiders are known for their stealth tactics, heavy firepower and emphasis on light infantry warfare. Additional Mods You will be required to use our 101st Airborne preset and the Archipelago mod. Additional Information Since we're operation as Marine Raiders in 1942, we have some modifications to the squad layout. Each squad will contain nine men, and we will be doing away with the Assistant Platoon Commander in favor for a Section Leader. The section leader is tasked with commanding the sections in the assault in the absence of the PSgt or Plt Co... and leading squads/teams as needed. Here is the proposed layout that doesn't strictly follow the actual Battle Order (three filegroups instead of two), but it still represents it fairly well. ORBAT Platoon Headquarters Platoon Commander: 1st Lt. C. Henderson - M1928A1 or M50 Reising Platoon Sergeant: 2nd Lt. J. Lengfelder - M1928A1 or M50 Reising Platoon Radio Telephone-Operator: Cpl. J. Carnegie - M1 Rifle Platoon Hospital Corpsman: Pvt. J. Collins - M1 Rifle First Section Section Leader: T/Sgt. J. Randazzo - M1928A1 or M50 Reising First Squad Squad Leader: Sgt. T. Huot - M1 Rifle Fire Group No. 1 Group Leader: Cpl. T. Miller - M1928A1 or M50 Reising Automatic Rifleman: Pfc. N. Watkins - M1918A2 Browning Rifleman: Pvt. W. Wolf - M1 Rifle Rifleman: T/5. E. Rommel - M1 Rifle Fire Group No. 2 Group Leader: Pfc. S. Berry - M1928A1 or M50 Reising Automatic Rifleman: T/5. J. Smith - M1918A2 Browning Automatic Rifle Rifleman: T/5. H. Long - M1 Rifle Rifleman: Pvt. M. Mast - M1 Rifle Second Squad Squad Leader: Sgt. L. Torni - M1 Rifle Fire Group No. 1 Group Leader: Cpl. J. Briel - M1928A1 or M50 Reising Automatic Rifleman: Pvt. T. Stein - M1918A2 Browning Automatic Rifle Rifleman: Pfc. Z. Malone - M1 Rifle Rifleman: Pvt. T. Kazansky - M1 Rifle Fire Group No. 2 Group Leader: Pfc. A. Frost - M1928A1 or M50 Reising Automatic Rifleman: Pvt. C. O'Neill - M1918A2 Browning Automatic Rifle Rifleman: T/5. M. Marsh - M1 Rifle Rifleman: Pvt. P. Phee - M1 Rifle
  17. Hello, thank you for submitting an application with the 101st Airborne Division. We are currently reviewing your application, please wait for a recruiter to contact you within the next 24 hours. Please join our discord if you have not already.
  18. Maps & Historical-Accuracy After observing a few trainings, operations and exercises - I feel we can make the unit more realistic and immersive in a manner that follows a more historically-accurate path, and provides a challenging alternative to most milsim units. I'm talking about only leadership having maps, most units don't do this. There are quite a few mods out there that help get around the problem of having to "pass around" a map, and making it easier for everyone to utilize one/two maps per team. I know a lot of people aren't going to be keen on this, but hear me out. With the same idea as reliance on third person, reliance on an overabundance of medical supplies, improper usage of different equipment, etc. There's a lot of ways we can improve gameplay and make operations more realistic. This is one of them, usually only the Platoon Leader would carry a map, but I feel it's necessary to have at least two maps per team, especially with how they operate. In turn, not having that ability to consistently use a map and play land navigation makes for an interesting experience: Positives You'll have to create plans with a simplistic idea, broken down more in-depth signal plans, terrain feature identification and the squad actually moving together more often. Backup plans will be necessary, squad trainings will be more important, and confidence in your leadership will be paramount. Enlisted will be much move involved with the planning process, You will have to study the map before jumping in the drop-zone, maybe before an operation, maybe on the operation instruction, maybe off of your ASL before you drop. This will make the jumps more exciting and dangerous. You can get lost on the way, that makes terrain association and operational knowledge an imperative. That would also reflect into operational understanding and individual capability in performing the tasks and valuing what the unit is during for an objective/mission within a campaign. There's lots of ways you can extrapolate this point, but i'll leave it at that. Teamwork will be much more positively pronounced. You will have to rely on your buddies and your leadership equally in movement, and conduction of oneself in the field. Alertness would be higher, and at a sustained rate. I feel that would make movement feel more suspenseful and interesting in the longer run. Less fiddling, more attention to what's going on. Of course, we're in a game and I understand that people will get bored sitting around not being able to consistently check on the map and do other things rather than pull security. In these situations, utilizing scouts and mapping out the terrain with spatial awareness will be even more important. This gives people something to do and makes squads more fluid. Point man. Point man will be a thing, those that are good at navigation and can be trusted with a map will get one from the Squad Leader himself, this gives that extra rifleman that wants to prove his capability and be a leader an ability to lead a small scout team on the move or direct a formation for a Squad Leader while he observes. Accountability for sensitive equipment - friendlies and enemies. You find a map off an officer? Chances are it will have important stuff on it, as maps have individual customization with the approved mods. Zeus' can utilize this for intelligence and add more to the story when we capture and interrogate, or kill and pillage. Now let me observe some negatives, i'll go with an obvious one and a few obscure ones. Negative Operations will be harder, and you'll get lost if you don't pay attention. This can be turned into a positive in a way, if you don't pay attention you might get captured and there may be the capability to extract information out of you. What if we made a system for sensitive information with S-2 and Zeus? I think this would add a level of fun and a whole new meaning to "leave no trace". It would make pathfinders even more cool, as they could give the whole operation away and make it super intense on our drop zones. Extra work on the individuals part. You will have to memorize some landmarks and pay more attention to your surroundings and the operation instructions/how we operate. Now, it's not necessarily a bad thing but I feel some people would just not enjoy it as much and I understand that. Used to always having a map, why take it away? This is simple, and I can't argue with it. Having a map makes operations smoother for the individual, but I think that extra potential chaos will increase skill capability and growth for everyone. How to accomplish this? Map mods, map mods, map mods. Look at the features and what it can bring to immersion. Sure there are a few bugs but in the way we intend to use them I feel it isn't a problem. During planning maps can be laid out and get around these issues. https://steamcommunity.com/sharedfiles/filedetails/?id=2222778153 Please read through it all if you've just skipped to the end, myself and a few others in leadership put a lot of thought into this and we really want to know what you think. Leave a comment once you vote explaining what you think.
  19. Hello, thank you for submitting an application with the 101st Airborne Division. We are currently reviewing your application, please wait for a recruiter to contact you within the next 24 hours. Please join our discord if you have not already.
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